Christopher Santiago
Sound Designer & Mix/Mastering Engineer
Based out of Los Angeles, CA. With a Recoding Arts Degree from Full Sail University in WinterPark, FL. I've worked on several projects, all of which involving a multitude of methods in sound recording, mixing and sound designing (look below for examples) to help bring my work and the visions of others to life sonically. One of the biggest reasons for my relocation to Los Angeles was to continue my studies in Film at The Los Angeles Film School to broaden my knowledge on how the magic happens on and off set. After these experiences, the work done in all regions of sound production has set me on a path to seek out new and rewarding opportunities through which to grow in my craft and develop a healthy/strong relationship with an already developed or new production. Currently seeking a role as an Assistant Mix Engineer, Post Production Assistant, and Production Assistant. So, please do not hesitate to get in touch about any inquiries or questions you may have and I look forward to working with you!

Above you will witness examples of my work in both Audio for Gaming and Film. I've used the popular game audio program "Wwise" to help bring the all assets to the Action RPG video game to life! Everything you're hearing from Character and Enemy sounds to Environmental and Menu/Notification sounds are specifically designed using the industry standard DAW's (Digital Audio Workstation) ProTools and LogicPro. I hope you enjoy previewing my work as much as I had fun creating them for your entertainment! See you in the studios!
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